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IT Training 3D Max / Maya Courses in Dubai

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Explore a comprehensive array of IT Training 3D Max / Maya courses in Dubai meticulously crafted to cater to your educational requirements. Delve into accredited programs, guided by expert instructors, and take advantage of flexible learning solutions to excel in your chosen field. Enroll today and commence a transformative educational journey

26 to 27 of 27 Courses
Oscar Cultural Institute

By:   Oscar Cultural Institute

  • Location :
    Dubai
  • Fees :
  • Duration :
    36 Hours
  • Schedule :
    2 Hours
  • Segment :
    IT Training
  • Subject :
    3D Max / Maya

Course Details

3ds Max software is a full-featured 3D modeling, animation, rendering, and effects solution. Basic knowledge of MS Windows and 3D Modeling concept is an added advantage for the students who come pursue this program. The timing can be fixed based on our mutual convenience between 9.00 a.m. to 10.00 p.m.

Optimizer Middle East Training Institute

By:   Optimizer Middle East Training Institute

  • Location :
    Dubai
  • Fees :
    AED 2500
  • Duration :
    30 Hours
  • Schedule :
    Flexible
  • Segment :
    IT Training
  • Subject :
    3D Max / Maya

Course Details

3ds Max is best known for its modeling and rendering tools. These strengths come into play in architecture, manufacturing, game development, industrial design, and motion graphics. There are dozens of features and techniques to master, from sculpting and texturing to lighting and rendering. 3ds Max 2016 Essential Training covers "Max" from the ground up, providing an overview of the entire package as well as essential skills that 3D artists need to create professional models and animations.

Prerequisites

To ensure your success, you must have a basic understanding of your computer's operating system. For example, you should know how to launch an application, create and save files, and copy files from CDs and other media.  Knowledge of Photoshop & Flash is an added advantage

Course Outline

  • Exploring the max interface
  • Controlling and configuring the view ports
  • Working with files, importing and exporting
  • Customizing interface & setting preferences
  • Creating and editing primitive objects
  • Selecting objects, setting object properties, and using layers and the scene explorer
  • Transforming, pivoting, aligning, & snapping
  • Cloning objects and creating object arrays
  • Grouping, linking, and Parenting objects
  • Modeling Basics
  • Learning Modeling basics and working with sub objects and helpers
  • Introducing modifiers
  • Drawing & editing 2D splines
  • Modeling with polygons
  • Materials, cameras, and lighting
  • Exploring the material editor
  • Applying standard materials
  • Creating compound materials and using material modifiers
  • Adding material details with maps
  • Configuring and Aiming cameras
  • Using lights and Basic lighting techniques
  • Animation
  • Rendering

Who Should Attend

Designed for architects, interior designer, & Exhibition stand designers.